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Remember those childhood days when you got up at five in the morning to brave the pre-dawn streets of your hometown in order to deliver the morning paper? Rise and shine, those days are back! Only this time you can do it all in the comfort of your living room, any time you want. You loved the coin-op but could never find Paperboy for your Sega Genesis, right? Well, now you can, and the designers at Tengen have done an outstanding job of recreating the feel of the arcade version. You start out with a map of your route and a full bag of papers -- remember to save them all for your customers -- a wasted paper can mean a lost subscription later on in your route.
You get three levels of difficulty. Each level divided into seven days of paper delivery which get progressively harder. The object is to toss the newspapers where your customers can get them. You can swerve onto the street or dash across a freshly-mowed lawn in order to get the job done.
There are rich rewards in store for you if you can hit the porch or the mailbox with your shots -but that takes timing and a steady aim. One false move and you'll put a paper through a window -- a sure fire way to lose a subscriber.
It isn't the end of the world if you lose a paper or two along the way; your manager leaves stacks in key positions -- he expects that you'll have a little trouble. We all know that mailmen battle rain, snow, sleet, and hail, but it's a sure bet they've never had to face the menaces which line the streets of your paper route!
You just happen to work the toughest street in the area. Whether you select Easy Street or the Hard Road, you're up against an army of nasty obstacles that realty makes it tough for you to get your papers out on time, or alive for that matter. The safest place on the street is in the upper right-hand corner of the screen. Very little can get you up there, especially if you are constantly steering right.
From the first house you've got to avoid the punkers on unicycles -- they don't move for anybody. Don't swerve too far to avoid them though, you might run into a delinquent child on a Big Wheel -- a real terror from below. And the dogs of the neighborhood are not your best friends. They lie in wait for you on your route and pounce as soon as you're. You'll also run across assorted road-way hazards -- some strange and some rather normal. Runaway lawnmowers cut you down when you wander onto a "friendly" lawn, or you might swerve off the sidewalk straight into a drainage ditch.
You've got to play heads up! You've made it through another frantic day on the street, now it's time to show us what you've really got! A hotshot obstacle course awaits you at the end of your route. Use your extra papers to rack up bonus points by knocking down targets. Jump rivers and swerve around the course to arrive at the grandstand filled with your cheering, faithful fans. Who ever said paperboys get no respect? The rewards are short-lived however, the news waits for no one.
Now, another day awaits you, only this time the street is even more menacing. Also, you've got cancelled subscriptions to deal with -- make sure you keep your customers happy, without them you're nothing.
But, hey, who ever said a paperboy's job was easy? Be sure to pick up extra papers before you finish your route. Even though you may not have any more customers, it's nice to have a full basket when the bonus round comes along.
Paperboy gives you another smash hit to keep your systems running full tilt. Fast-paced action combined with superb graphics make for a tremendous rendition of this arcade classic. Paperboy delivers. Sound familiar?
If you've lived through this scenario, Tengen's Paperboy for the Genesis should be easy. The object is to steer your paperboy down an obstacle littered street I and toss papers to the porches and mailboxes of subscribers. If this game took place in a normal American suburb, it would be a breeze. This suburb, however, is far from normal. There's no timer, so you can deliver your bundle of newsprint as slowly or as quickly as you want.
But even Easy Street, the game's first level, is a literal mine field of wandering drunks, giant cats, bratty kids, skateboarders, and moving vehicles. The game, like the original arcade hit, has you pedalling diagonally across your screen, from the lower left hand comer to the upper right hand comer. Obstacles spring in front of you, or jump at you from your left, which is where you have to throw your papers. At the end of each day, you're awarded points for each successful delivery -- double points if you delivered I your papers to EVERY customer.
ProTip: On Easy Street, take your time delivering to the first two houses, and don't worry about the rest If you only have two subscribers and you deliver every tone, you'll net points total x2 each day. Plus, you'll have an easier time making it through the week. Paperboy is a faithful translation of the arcade classic, complete with all the thrills and spills that made the original so popular.
Tengen has even improved the game by adding plenty of digitized voices. Paperboy may not prepare you for the working world, but it certainly will clue you in to some of its hazards! Here's another arcade conversion You take the role of the periodical heaving kid whose job it is to deliver papers to every house on his route.
Chuck papers through the windows of non-subscribers for bonus points. Avoid dogs, traffic, and other typical paper-delivering hazards while trying to satisfy your current subscribers. Read all about it!
Now you can play the arcade classic Paperboy anywhere you want to with the Atari Lynx! And Paperboy fans everywhere will be elated to know that this version is extremely faithful to its arcade forerunner and is every bit as fun. You need some spending money, and delivering the local newspaper is the only job around.
To your dismay, you discover that your new route is fearfully called "Calamity Way. Your objective is to make it through an entire week 7 days without losing all your customers-or your lives. At the start of each day, you get a map of the houses on your route. Then, mounted on your trusty bike, you deliver papers to all the yellow houses. Be careful not to miss a delivery or accidently break a window because these customers will cancel their service.
And don't deliver any papers to the creepy non-customers. At the end of each day, your customer map turns any residences you lose into grey non-customer homes. A multitude of hazards stands between you and your deliveries.
Keep an eye out for kamikaze trikes, radio-controlled toy cars, road workers, rabid pets, and other nuisances intent upon knocking you off your route! You also have to cross intersections terrorized by speeding bikers and sports car nuts! In addition to completing your week's deliveries, try to accumulate as many points as possible since every 10, points scores an extra life. The easiest way to build up your score is to consistently deliver papers to your customers, but you can also accumulate points if you terrorize non-customers by breaking their windows, knocking over their garbage cans, or smashing the gravestones in their front yards.
Additionally, you score by ramming obstacles and completing the obstacle course at the end of the day. Paperboy shines as well on the Lynx as it does in the arcades.
The graphics are nicely detailed, and the gamepiay is easy to control. However, arcade vets will notice that the signature Paperboy theme song and sound effects aren't up to par. Despite these minimal shortcomings, this light-hearted game is a welcome change of pace from the usual hack'n slash high jinks and space shoot-em-ups. Paperboy really delivers!
This translation of Paperboy for Lynx brings home all of the action from the coin-op. Peddle your bicycle through the neighborhood delivering papers to your subscribers' homes. Watch out for mad dogs, remote- controlled cars, and careless drivers as you try to survive an entire week in the burbs. If you make it through the week, you get to keep your job! Do, so-called "cute games" flooded the family amusement centers. Atari Games led the way with many machines which attempted to combine strong action elements with ultra-charming graphics.
Titles such as Zoo Keeper and Food Fight gained some popularity, but they never matched the fame of the earlier hits. Arcades were in one of their periodic recessions, so most of these games never got home editions. Perhaps the most entertaining of them all was Paperboy. Now, thanks to Mindscape, home computer gamers can enjoy the challenging play and sparkling animation of this largely forgotten classic. Clearly, it couldn't have fallen into better hands than those of the good folks in Northbrook.
Despite its age, Paperboy doesn't look a bit like an antique. The Amiga edition, in particular, features some of the most delightful artwork and animation seen in any game this year. The theme is so mundane that, in a sea of wild fantasies and phantasmagoric science-fiction disks, it seems strikingly different. The player guides a bicycle-mounted paper delivery boy along the streets of a small town. The goal is to deliver all the papers by tossing one into each subscriber's box.
What could be easier than that, right? Perils appear from every direction, even at the simplest of the game's three skill levels. It is no coincidence that the gamer gets six "lives", twice as many as in games that seem harder because they move at higher speed.
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